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You generate ‘energy’ by spamming your abilities, which can be ultimately used to trigger your ‘Ultimate’ abilities or boost your regular moves. In Battlerite, you don’t have a mana bar. As for me, I already found the hero of my taste – Ashka, a badass ranged hero with powerful ranged attacks and combos.
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There are 3 main classes of heroes – melee, ranged and support. Although most of them are locked, you get to try out 3 free heroes every Friday. (XD) Thankfully, the learning curve is quite fair and there is a wide range of heroes. We both had a hefty dose of fun playing the short, epic matches and losing most of them. I recently played the game for a few hours along with Pingal and I have to admit: this game is surprisingly good. It is free-to-play, that got its official release just a month ago, and you can see around 15K players battling against each other at any time of the day. In my own words, Battlerite is a game that delivers all the fun of a fast-paced arena-brawler without having to spend any time farming gold and filling up the XP bars.
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Instead, it “gathers up the best parts of MOBA, F2P and competitive gameplay and frames them in the most flattering light it can master”, as described perfectly by PC Gamer. It feels, looks and plays like a MOBA but here’s the fact: It actually isn’t a MOBA. Battlerite is Stunlock Studios’ arena-brawler game with a MOBA-style skill system.
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